Club, competitive and mixed doubles curling

Your club’s draws, sheets and standings in one place.

Eight ends, a draw time and four sheets of ice. PowerSchedule shares the sheets and draws out fairly across the season, lets skips enter the score on the way to the lounge, and keeps the standings right, ties included.

Start from a ruleset

Every rule editable
Club league8 ends or about 2 hours, ties allowed, 2 points a win
Competitive10 ends, extra ends until there’s a winner
Mixed doubles2 players a side, 8 ends, extra end if tied

Each one fills in the format, scoring, standings and tiebreakers, and writes starter rules for your captains that you can change.

01

Every rink on every sheet

Add your sheets and draw times, and the schedule spreads each rink across all of them over the season, so nobody spends the fall on the sheet by the wall. With an early and a late draw, those even out too.

Rinks meet each other in turn, with rematches spaced apart. The fairness report shows the count for every rink if anyone asks.

One Thursday of the demo curling league: four games on Sheets A to D with their final scores
A Thursday draw across four sheets.
02

Scores from the ice

After the game the skip enters the final score with their team’s PIN, tie or not. A game conceded after six ends goes in as the score at the time.

Or keep it live end by end: a tap for the points in each end, and everyone following along sees "LIVE 5-3, 6th end", through to an extra end if it comes to that.

Entering the final score of a curling game on a phone
Keeping a curling game live on a phone, in the 6th end
Entering a final score, and keeping score live
03

Standings, ties and all

Two points a win and one a tie, then head-to-head and points differential, all written out under the table. Rinks still level after that are marked, and the league sets their order, by a draw to the button or however your club does it.

Curling standings for eight rinks with wins, losses, ties, points for and against, differential and points
Standings after five Thursdays.

Club, competitive or doubles

8 ends or the time limit with ties, 10 ends with extra ends, or mixed doubles. Each comes with starter rules written from the Curling Canada rules.

Spares, sorted early

Each rink’s roster, with players marked in, maybe or out for the next draw, so the skip knows by Wednesday whether to call a spare.

Paper for the first draw

One download gives every skip a printed schedule, the rules, a quick-start sheet with a QR code and a calendar file for their phone.

Can a game end in a tie?
In "Club league", yes: a tie is a point each. "Competitive" and "Mixed doubles" play extra ends until there’s a winner. Either can be changed under Rules.
Do we need anyone on duty?
No. Club games are self-officiated, so there’s no duty team by default. A league can still put a team on umpire duty.
We break ties with a draw to the button.
Rinks still level after head-to-head and differential are marked in the standings, and the league sets their order by hand, from your DSC results or however you decide.
We run day, evening and doubles leagues. Is that extra?
No. One yearly price covers every league you run, in any sport.

Setting up your league

One price for the year covers every league you run, in any sport. See pricing, or look around the demo curling league first.